Lissajous_3D e-mail support@robertinventor.com update_check 9 dRadiusRipplesPerCycle 48 dStartHue 457 dEndHue 71 dHueRippleAmp 80 dHueRipplesPerCycle 12 dHueRipplesDriftPerMin 12 dStartSaturation 57 dMaterialShininess 76.8 dEndSaturation 58 dMaterialAmbientA 0.55 dMaterialAmbientA2 0.55 dMaterialDiffuseA 0.55 dMaterialDiffuseA2 0.55 dMaterialSpecularA 0.55 dMaterialSpecularA2 0.55 dFogDensity 0.1 dWidthRipplesPerCycle 4 tube_nsides 6 tube_radius 0.12 angle_incrLiss 80 curquat[0] -0.0440761 curquat[1] 0.712448 curquat[2] -0.686379 curquat[3] 0.13914 curquat_t 0.019 dpositionz -5.65696 dBackgroundBrightness 55 ColoursFile ::\LJ\Colours\ LightsFile ::\LJ\Lights\Sunny day high contrast.Lights RibbonFile ::\LJ\Ribbon\ ShapeFile ::\LJ\Shape\ anglex 331 lastquat[0] 0.00521073 GLtime 126.061 angley 91.35 lastquat[1] 3.2759e-005 MovementFile ::\LJ\Movement\ SkinFile ::\LJ\Skin\ szAnimationBaseName magic_flames_randomised_Animation anglez 91.34 lastquat[2] -0.000338384 lastquat[3] 0.999986 radius_ripples 1 show_x2 1 show_y2 1 star_poly_cycles 1 show_z2 1 hue_ripples 1 hue_ripples_drift 1 material_changes 1 sync_fog_to_background 1 MaterialFile ::\LJ\Material\Ruby.Material use_lighting 1 BitmapFile ::\LJ\Bitmap\ GLwave_drift_time 126.061 frequencies 3 2 1 -3 -2 -1 frequencies2 5 5 5 5 5 5 increments 0 0 0 90 90 90 increments2 0 0 0 0 0 0 increments_change 1000 1000 100 0 0 0 increments_change2 0 0 0 0 0 0 HSB_AmbientMaterial 600 93.2665 17.45 HSB_DiffuseMaterial 600 93.2665 61.424 HSB_SpecularMaterial 600 13.8569 72.7811 HSB_AmbientMaterial2 600 93.2665 17.45 HSB_DiffuseMaterial2 600 93.2665 61.424 HSB_SpecularMaterial2 600 13.8569 72.7811 aa_last_quarternion 0 0 0 1 aa_current_quarternion 0 0 0 1 HSB_Ambient 350 0 12 HSB_Ambient2 350 0 12 HSB_Ambient3 350 0 12 HSB_Ambient4 350 0 12 HSB_Ambient5 350 0 12 HSB_Ambient6 350 0 12 HSB_Ambient7 350 0 12 HSB_Ambient8 350 0 12 HSB_AmbientScene 0 0 20 HSB_Diffuse 90 27 100 HSB_Diffuse2 350 28 99 HSB_Diffuse3 350 32 99 HSB_Diffuse4 350 23 100 HSB_Diffuse5 350 0 50 HSB_Diffuse6 350 0 50 HSB_Diffuse7 350 0 50 HSB_Diffuse8 350 0 50 lights 1 1 1 1 lights_5-8 0 0 0 0 light_pos1 0 0 2 light_pos2 2 0 0 light_pos3 0 2 0 light_pos4 -2 0 0 light_pos5 0 -2 0 light_pos6 0 0 -2 light_pos7 2 2 0 light_pos8 2 -2 0