Window 95

=  Controllers in Play =

Hex
Show controller numbers in hexadecimal...

E.g. a for 10. Usually prefixed with 0x as 0xa etc

You can enter values in hexadecimal anywhere in FTS even if this check box is unselected, just prefix the number with 0x. This check box changes how the numbers are normally displayed for the controllers fields.

Hexadecimal goes:

1 2 3 ... 9 a b c d e f

10 11 12 ... 19 1a 1b 1c 1d 1e 1f

20 ...

a0 ...

b0 ...

...

ff

100

etc - similar pattern to decimal numbers but with sixteen digits instead of ten, with a b c d e f used for the digits with values 10, 11, 12, 13, 14, 15, 16.

So for instance 0x10 is decimal 16, and 0xa is decimal 10.

Parts...
Set which instruments play in the various parts, and volume etc

Parts...
Select the part you want to highlight

What is a part?

In a program without instant pitch bend retuning, this window would just show the midi out channels. However when you use pitch bends to change the tuning of the scale, it is the software that deals with the midi out channels rather than the user. The user doesn't work at that level at all (normally).

This is why: To play a chord, e.g. a justly tuned major chord 1/1 5/4 3/2, using midi pitch bends, the only way to tune it correctly is to play the notes on different output channels - for instance the 1/1 may be played on channel 1, the 5/4 on channel 2 and the 3/2 on channel 3. That's because in midi, (normally anyway) the pitch bend is set for a channel as a whole. The software does this channel swapping automatically - the notes change channel frequently to let them be retuned correctly and smoothly. So it is normal for the notes of a single chord or melodic phrase to be spread out over several midi channels. This sort of thing is something software can be programmed to keep track of in a routine (though complicated) fashion, but is mind boggling for a user of the software.

So as a user of the software, you need something else to work with rather than Midi out channels, and that's where the Parts come in. You just set up a part much as you would do for a channel in twelve equal type Midi work. You set it up with a midi instrument, controllers, pan position etc. You don't need to worry about the techy details of which midi out channels to send all the pitch bends and other messages to. FTS keeps track of all those details for you. The software will send the notes on whatever channel is appropriate, depending on its records of which notes have been sent on them previously - and it will also set the pitch bends accordingly for each channel, and also send any controllers and other messages to the correct channels as well.

However, if you are interested to see where the notes did get relayed to, just show the Out | More | Notes Currently Playing (Ctrl + 47) window and you will see them all listed there, with the pitch bends in cents for each channel.

You will find that notes that need the same pitch bend often share channels, for instance all the 5/4s may play on one channel, or notes a quarter tone sharp or flat or whatever may all get played on the same channel - as long as they have the same requirements in terms of other controllers such as pan position etc.

To make sure that FTS does the channel mapping optimally for your current out device(s), run the Out Devices Capabilities Wizard in the Out menu.

Instr.
Shows which instruments play which parts.

To change the instrument for a part, use the PARTS window. Then highlight the part to change, and select a new instrument from the Instruments menu, the Wave shape player, non melodic percussion, or the custom voices.

You can highlight more than one part - click on the first part in the Parts window (Ctrl + 9), and then drag with the mouse to seelct more than one part. Or use Shift + click on the last part or Ctrl + click to add just one part to the highlight.

Then you will be able to change the instrument for all the highlighted parts at once. If you hold the SHIFT key down when you select an instrument, then you can select it, and the instruments that follow it in the menu into all the highlighted parts in the parts window - that's useful if you want to try out several instruments at once.

You can select non melodic percussion into any part. The non melodic percussion needs to be played on a General Midi synth or sound card - most sound cards are GM, but many specialist musicians synths are not. The non melodic percussion notes all get played on the Midi output channel 10 (normally).

You can select melodic instruments into part 10 as well, they will be relayed to other channels instead of channel 10 for a GM synth.

When you play notes from Midi IN, you would expect notes sent to FTS from channel 10 to play non melodic percussion. That's what happens if you have In | Options | Select Parts by Input Channel - then FTS will treat all notes from channel 10 as non melodic percussion instrument selections.

You can customise the way FTS deals with non melodic percussion using In | Options | Opts (Ctrl + 92) and Out | Options | Device Capabilities (Ctrl + 106).

A quick way to set up your Midi Out settings appropriately for your current midi Out device is to run the Out | Out Device Capabilities wizard.

Notes + pitch bends...
Shows all the notes currently in play - midi channels and cents values...

Really, you only need this if curious to see where they are relayed too, and what the pitch bend values are in cents - some musicians like this information to be at hand for sequencing.

Most will probably find Bs | Notes in Play more useful.

This just shows the notes currently playing at this very moment - though you can also set it to refresh only on note ons so it then shows the situation as it was last time there was any activity.

Help = F1
Click for help for this window. Or F1. Other opts: Shift, Alt, Ctrl + click...

F1 or click shows the help for the current window in your web browser.

Some windows may have no help yet in which case the help icon is shown crossed out with a red line.

Shift + F1 or Shift + Click brings up the tool tips extra help window (this window) to show any extra help for a tool tip.

You can tell if a tool tip has extra help if it ends ... like this one.

Ctrl + F1 or Ctrl + click takes you to the list of keyboard shortcuts for Tune Smithy.

Alt + F1 or Alt + click (alternatively Caps lock physically held down + F1 or Click) takes you to the on-line page at the robertinventor.com web site about the current main window task - which gives a short introduction to it for newbies to the program. If there is no on-line page specific to a task, takes you to the main tune smithy page on the web site.

Since the help for Tune Smithy is currently a bit out of date and needs to be redone completely for the new 3.0 release, then you may find the on-line page for some of the newer tasks particularly useful.

Organise Windows = F2
Or F2 - Reset / save / open for individual windows, right click for cat. list...

Shows the Organise windows window - which you can use to reset all the parameters for the current window - or save them all, or open previously saved parameters for just this window. Also has a drop list of all the windows and their shortcuts.

You can also right click on this icon as a quick way to get the floating drop menu of all the Tune Smithy windows organised by category

Other Dialog Star
Tip of the day - For All category - right click for neighbouring windows...

Left click for a tip of the day in this category.

Right click to see a menu of neighbouring windows.

The neighbours are the ones you most often move to after this one or within a minute of this one, arranged by popularity.

So as you continue to use FTS, it will learn your habits, and the neighbouring windows listed here, should be the ones you most often visit after this one.