Window 133

=  Text As Seeds - use any text to generate seeds =

Text as seeds
Note - you can enter words as alphabetic seeds even when unselected...

Select to show the seeds as words, and to make sure that data you enter is treated as an alphabetic seed even if it is valid for a number input.

To show how it works when unselected - for instance 0120 as all one word isn't a valid number input because numbers don't start with 0 so that will get treated as an alphabet seed for the characters 0 1 2 0.

But 120 would be treated as the number 120 when this is unselected. Usually best to select it if you are using alphabet seeds.

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You can enter an alphanumeric seed or DNA / protein sequence etc.

Alphabet
Interpert the seed using the complete alphabet

Alpha-numeric
Interpert the seed using letters and numbers

Protein Symbols
Interpret letters for the seed as protein symbols...

So successive protein symbols are read as 0, 1, 2 ...

DNA Bases
Interpret letters for the seed as DNA bases...

So successive DNA bases are read as 0, 1, 2 ...

Letters or other symbols to interpret as numbers
Characters to interpret as seed numbers

Auto update so first character of main window seed gets interpreted as 0
Whenever you enter a seed, its first letter gets interpreted as the 0..

Then all the other numbers get changed accordingly. For instance if it is an alphabete seed and the first letter is say H and the second is A then the H will get read as 0 and the A as -7 - so HAPPPY would be read as 0 -7 8 8 17

Main window seed...
Edit the seed numbers times, and volumes by hand

Auto re-find seed from current text when settings here change
Reinterprets the symbols in main window in terms of the letters here

Whenever you change one of the parameters in this window. For details see the help for Refind seed as text.

Re-find seed now
Refind the seed numbers from the updated seed letters

- for instance if you set the seed to be shown using DNA bases, there are only four of those, so it can only have four numbers.

If you just change the letters here without refinding the seed, the seed itself won't get changed quite yet, so it gets displayed using the bases, but as there are only four of those, 6 for instance might be displayed as a C, or as a G (depending on what you set as the first lettter of the seed)

Whenever you edit the musical seed however, the C can only be intepreted as a 1 because there is no letter to be read as a 6. This button refinds the seed in the same way - same effect as if you click on the musical seed field to edit it yourself.

Remake text for seed
This refreshes the seed as text and main windows...

The seed notes remain as before. The text shown for it will change if you have changed the way the notes are to be shown as symbols.

Example. If the seed is TEST for the protein symbols and you change to the bases, then use Remake text from seed, then the seed will change to show TACT because the E and S aren't symbols for DNA bases, and the A and C are the letters you get if you express the numbers as bases. Since there are only four bases, this is done by taking the remainder first after dividing by the number of bases.

At this point the notes haven't changed at all. The same note is used for the A as was used for the E. But the bases only let you notate four notes (unless you use htem as steps) so you must lose something if you take a seed with many notes and change it to the bases notation. This will happen however only when you edit the seed or use Refind seed from text.

If you don't edit it then the notes remain the same. This lets you vary the symbols and see the effect on the seed text without actually changing the seed notes, so that when you go back to your original settings the text gets back the way it was originally.

Once you edit the seed though, the notes may change, and if you then change back to e.g. protein symbols, you will then no longer recover the original text you had before.

Refind seed from text
This refinds seed from text in main window and updates Seed as Text window...

The text gets remade from the seed for the Seed as text window only so you can get some feedback there about what happens to the seed notes as you change the params

Range for text as volumes
Minimum value for characters interpreted as volumes in Seed as Text window

Play
Play midi clip, chord progression, fractal tune or metronome..

What this plays depends on the task selected from the Tasks menu.

SHORTCUT FOR FRACTAL TUNES OR METRONOME

You can use Shift + click to fast forward...

Also Ctrl to fast forward even more. Shift multiplies the tempo by 10 and Ctrl multiplies it by 100, so the two together would play a fractal tune at for instance, 60,000 instead of 60 as the tempo. This is useful sometimes for fast forwarding through fractal tunes.

Pause
Pause playback, or continue play

Volume
Set overall volume. Check also Bs | Play control - Volume, && Parts window...

The volume is also affected by the volume for individual parts in the Parts window. Also in the case of midi instruments you can configure the volume for windows as a whole using Bs | Play Control - Volume.

For the Waveform player (triangle wave etc), go to the Waveform Player Audio Properties window (Ctrl + 188)

For CSound instruments, you can set the overall volume in the CSound Options window (Ctrl + 168)

You can also vary the volume in Out | Options | More | Volume Remapping (Ctrl + 158) and if playing from Midi In there's another setting at In | Options | Keyboard Options | Touch (Ctrl + 91)

See also Help | FAQ - trouble shooting | Why is everything so quiet

to
Maximum value for characters interpreted as volumes

Range for text as note times
Minimum for characters interpreted as times in seed as text window

to
Maximum for characters interpreted as times in seed as text window

More >>
Shows this window with either more space, more options, or alternative layout

Add 1 to numbers >=0 (so no repeating numbers in the seed)
How to show volumes - choose which range is most useful...

The 0 to 127 is useful if you want to compare it with midi data as midi velocities use this range.

Help = F1
Click for help for this window. Or F1. Other opts: Shift, Alt, Ctrl + click...

F1 or click shows the help for the current window in your web browser.

Some windows may have no help yet in which case the help icon is shown crossed out with a red line.

Shift + F1 or Shift + Click brings up the tool tips extra help window (this window) to show any extra help for a tool tip.

You can tell if a tool tip has extra help if it ends ... like this one.

Ctrl + F1 or Ctrl + click takes you to the list of keyboard shortcuts for Tune Smithy.

Alt + F1 or Alt + click (alternatively Caps lock physically held down + F1 or Click) takes you to the on-line page at the robertinventor.com web site about the current main window task - which gives a short introduction to it for newbies to the program. If there is no on-line page specific to a task, takes you to the main tune smithy page on the web site.

Since the help for Tune Smithy is currently a bit out of date and needs to be redone completely for the new 3.0 release, then you may find the on-line page for some of the newer tasks particularly useful.

Organise Windows = F2
Or F2 - Reset / save / open for individual windows, right click for cat. list...

Shows the Organise windows window - which you can use to reset all the parameters for the current window - or save them all, or open previously saved parameters for just this window. Also has a drop list of all the windows and their shortcuts.

You can also right click on this icon as a quick way to get the floating drop menu of all the Tune Smithy windows organised by category

Fractal Tunes Dialog Star
Tip of the day - Fractal Tunes category - right click for neighbouring windows...

Left click for a tip of the day in this category.

Right click to see a menu of neighbouring windows.

The neighbours are the ones you most often move to after this one or within a minute of this one, arranged by popularity.

So as you continue to use FTS, it will learn your habits, and the neighbouring windows listed here, should be the ones you most often visit after this one.